Coastal Sea Witches

Originating from the first sea witch this group are more highly devoted to Irokos than their counter groups. The coastal sea witches have focused their powers more on healing injuries and creating rich soils for fishermen.

Coastal sea witches are often dressed in blue, green and white clothing. Bearing trinkets they have scavenged on the beaches, being only a simple shell to the normal eye is a great treasure from Irokos in their eyes.


AC: 12
HP: 50
Speed: 30 ft
Prof bonus: +3
Saving throws: int +6 arcana +6

Senses: passive perception 11

Challenge: 6 (2300 xp)

languages: common, racial, minimal celestial


Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.


Ray of Frost


Control Water
Create Water
Cure Wounds
Alter Self

Coastal Sea Witches

Gods Gone Missing Kieleth